

Enable/Disable Army/Fleet Travel in 1 Day (*) Enable/Disable Full of Special Units (*) Enable/Disable Quick Technology Research (*) Enable/Disable Building Construction in 1Day (*) Enable/Disable Colonization in 1Day (*) Enable/Disable Minimum Province Revolt Risk (*) Enable/Disable Minimum Province Population (*) Enable/Disable Province Full Garrison (*) Enable/Disable Minimum Basic Army/Naval Morale (*) Army/Fleet travel in 1 day to adjacent province or see area Maximum Special Units (Merchants = colonists = diplomats = missionaries = spies = magistrates = 5) Quick Technology Advance (instantly if you invest and at every month changing) Recruitment/Ship Production/Mercenaries in 1 day Easy Colonization (Natives = Ferocity = Agressiveness = 0)

Colonization in 1 day (at least the colonist will travel in 1 day) Minimum Revolt Risk for selected player's province Minimum Population for selected player's province Maximum Garrison for selected player's province Quick Ownership for selected province (after colonization or siege) Ship/Troop Morale (It does not decrease during battle) Quick Battle for selected Army (less than 10 days) Smile The table contains a script with the following features: It took a lot of time, but here is my contribution for "Europa Universalis 3: Divine Wind" Version 5.0.
